Possed Woodsmen (Drygir)

(Generated 48 times)
Namelist German males (View names)
Tags
Common
Drygir
Possed
Viking
Rank Novice
Race Human
Cult rank None
Notes Drygir are forest sprits, which seeds grow inside their victims. The victim will forst get tired and the mind starting to blur. They will start losing their memory and just get sicker and sicker. When the seeds roots have finally grown all around the victims body it sizes control, and the victim will seem to get better. But they will start actim odd, with amnizer and with really jaggy moment
Creatorbjarked
Stats
STR 3d6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 1d2
04-06 Left leg 1d2
07-09 Abdomen 1d2
10-12 Chest 2
13-15 Right arm 1d2
16-18 Left arm 1d2
19-20 Head 1d2
Attributes
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+4d10 Brawn STR+SIZ+4d10 Endurance CON+CON+4d10
Evade DEX+DEX+4d10 Influence CHA+CHA+4d10 Insight INT+POW+4d10
Perception INT+POW+4d10 Ride DEX+POW+4d10 Unarmed STR+DEX+4d10
Willpower POW+POW+4d10

Custom skills

Custom skill

Combat styles

Woodsmen (Axes)STR+DEX+4d10

Weapon options

1-handed weapons

Amount: 1d2 - 1
Battleaxe (1)

2-handed weapons

Amount: 2 - 1d2
Great axe (1)

Ranged weapons

Amount:

Shields

Amount: