Huge Giant Crab
(Generated 126 times)
Namelist | None |
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Tags | Classic fantasy Fantasy Jungle Sea White plume mountain
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Rank | Novice |
Race | Crab, Giant |
Cult rank | None |
Notes | Does not have to make endurance rolls for any Serious or Major wounds to any location other than abdomen or cephalothorax |
Creator | raleel |
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Non-random features
List | Feature |
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Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316) |
Ability | ***Autonomous*** Can lose or self sever an appendage without suffering the Major Wound effects. Can be done for limbs, tails or wings. |
Ability | ***Indefatigable*** Immune to detrimental effects of Serious Wounds and any Major Wounds to non-vital Hit Locations. Can be incapacitated by a Major Wound to head, torso or some other significant body part |
Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316) |
Ability | ***Amphibious*** Can breathe both underwater and on dry land |
Standard skills
Athletics | STR+DEX+10 | Brawn | STR+SIZ+10 | Endurance | CON+CON+34 |
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Evade | DEX+DEX+14 | Perception | INT+POW+29 | Willpower | POW+POW+36 |
Combat styles
Crushing Crustacean | STR+DEX+18 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Pincer | 1h-melee | 1d12 | E | VL | - | Brash, Grip, Sunder (critical) | Y | Y | as per Pincer |