Dire Wolf

(Generated 286 times)
Namelist None
Tags
Classic fantasy
Red hand of doom
Rank Novice
Race Wolf
Cult rank None
Notes In most ways, the dire wolf resembled its smaller cousin, the common timber wolf. They are intelligent, social animals that live in family groups or small packs (2-11 and 10-60 members, respectively). Dire wolves mate for life, settle disputes among themselves with non-fatal duels, and cooperate among themselves in hunting. However, unlike common wolves, they have little or no fear of the peoples. They hunt Men, Elves, or Dwarves like any other prey. Dire wolves weigh up to one hundred and fifty pounds, reach running speeds of up to thirty miles per hour, and leap up to six feet in the air with little effort. Possessing tremendous nightvision, they are more nocturnal than their smaller kin. Usually hunts in packs of 12-30. Prefers to select Grip and Choose location. Gripped victim sustains biting damage every round. Rq6 pg 396
Creatorraleel
Stats
STR 25
CON 17
SIZ 17
DEX 15
INT 7
POW 12
CHA
D20Hit locationArmor
01-02 Right Hind leg 1
03-04 Left Hind Leg 1
05-07 Hindquarters 1
08-10 Forequarters 1
11-13 Right Front Leg 1
14-16 Left Front Leg 1
17-20 Head 1
Attributes
Movement 50' (15m)
Natural armor Yes

Non-random features

ListFeature
Ability ***Savage*** If grip succeeds on bite it continues to tear the wound open. Spend an Action Point on its turn to automatically roll damage and also gone any negative damage modifier.

Standard skills

Athletics STR+DEX+39+2D10+20+-15 Brawn STR+SIZ+20+2D10+20+-15 Endurance CON+CON+40+2D10+20+-15
Evade DEX+DEX+30+2D10+20+-15 Perception INT+POW+36+2D10+20+-15 Stealth DEX+INT+2D10+20+-15
Swim STR+CON+2D10+20+-15 Willpower POW+POW+30+2D10+20+-15

Professional skills

Survival CON+POW+30 Track INT+CON+30

Custom skills

Track INT+POW+40

Combat styles

Pack Savage (Bite)STR+DEX+35

Weapon options

1-handed weapons

Amount: 2
Bite (100)
claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d4 M T - bleed, grip Y Y 1 4 head
claw 1h-melee 1d3 S S - bleed Y Y 0 0 leg