SFL - Base Napor Ghoul
(Generated 102 times)
Namelist | None |
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Tags | |
Rank | Skilled |
Race | Ghoul |
Cult rank | None |
Notes | Abilities: Undead - Immune to the effects of serious wounds. Major wounds do not incapacitate. RQ6 pg 366. Death Sense - Can sense death of living things ans dead flesh at range of upto half it's INT or INS in kilometers. Regeneration - Heals one location 1 wound per turn if eaten/bitten within 1 min. Night Sight (100m) Burrower - can move without movement penalty. Leaper - Attack as a leap, cannot be parried except for passive blocking. Fear - Any living creature that sees the Napor Ghoul test Willpower for be struck with fear for a turn. All actions must be used to flee from the Napor Ghoul. Formidable Natural Weapons - Can Attack an parry with natural weapons shrugging off damage of manufactured weapons. |
Creator | SFLucid |
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Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+20 | Endurance | CON+CON+20 |
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Evade | DEX+DEX+30 | Perception | INT+POW+20 | Stealth | DEX+INT+30 |
Willpower | POW+POW+10 |
Combat styles
Unarmed | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d10 | S | T | - | None | Y | Y | (As Head) | |
Claws | 1h-melee | 1d8 | M | T | - | None | Y | Y | (As Arms) |