yellow guard hunter

(Generated 654 times)
Namelist None
Tags
Rank Master
Race Vampire
Cult rank None
Notes weapons hunters whip traits (Entrapping Offensive Flexible) talents Remise attacks Batter Aside +10% quality bonus to hit with all weapons
Creatortorvak
Stats
STR 20+2d6
CON 18+1d6
SIZ 13+1d5
DEX 22+1d6
INT 17
POW 12+1d4
CHA 2d6+1d4
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 3
10-12 Chest 3
13-15 Right Arm 2
16-18 Left Arm 4
19-20 Head 3
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218)
Ability ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+45 Endurance CON+CON+30
Evade DEX+DEX+65 Perception INT+POW+73 Stealth DEX+INT+45
Unarmed STR+SIZ+45 Willpower POW+POW+65

Magic skills

Meditation CON+POW+POW+30 Mysticism POW+POW+CON+30

Professional skills

Acrobatics DEX+DEX+65 Track INT+CON+40

Combat styles

Primary Combat StyleSTR+DEX+53

Weapon options

1-handed weapons

Amount: 100
hunters whip (5)
hunters keskinmesser (1)
hunters claw (5000)

2-handed weapons

Amount: 6
hunters blade (1)

Ranged weapons

Amount: 6
hunters dragonslayer pistol (6)
hunters repeting crossbow 6 (6)
hunters repeting crossbow 3 (6)
hunters 1h crossbow (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
hunters dragonslayer pistol ranged 2d8+2 - - 10/50/200 sunder drop foe N N 5 4
hunters repeting crossbow 6 ranged 1d6+2 L - 20/100/200 sunder impale N N 4 5
hunters repeting crossbow 3 ranged 1d10+2 H - 20/150/300 impale sunder N N 4 5
hunters whip 1h-melee 1d6+2 M VL Entrapping Offe Entangle, Stun Location bleed take weapon Y N 3 9 6 left arm
hunters keskinmesser 1h-melee 1d6+4 M M - bleed Y N 7 13
hunters claw 1h-melee 2d4+2 L S - bleed sunder grip Y Y 6 0 7ap leftarm
hunters blade 2h-melee 1d10+2 L L - sunder bleed impale barbed Y N 7 15
hunters 1h crossbow ranged 1d10+3 H - 20/150/300 impale sunder N N 4 5