Poisonbloom Runner, Hunter

(Generated 16 times)
Namelist None
Tags
Aig
Elf forest
Errinoru
Genertela
Glorantha
Pamaltela
Rank Novice
Race Runner
Cult rank None
Notes GB pg 36. If they fight it will be mass attacks of screaming runners from the trees. Whipstick wraps around and immobilizes location struck. Athletics vs Athletics to escape. Strangles on head hit unless hard armor. Poisonous darts. HiG V1-5 - Poisonous breath on closest opponent.
Creatorhkokko
Stats
STR 2d6+3
CON 2d6+3
SIZ 2d6
DEX 2d6+6
INT 2d6+6
POW 2d6
CHA
D20Hit locationArmor
01-04 Right Leg 0
05-08 Left Leg 0
09-11 Abdomen 0
12 Chest 0
13-15 Right Arm 0
16-18 Left Arm 0
19-20 Head 0
Attributes
Movement 2
Natural armor Yes

Additional features

FeatureProbability
Basic Poison 100% View items

Non-random features

ListFeature
Ability ***Flora*** Immune to the side effects of Fatigue and severe injuries. Whilst a Serious Wound prevents the limb or location from functioning, the plant does not suffer any other debility. Likewise a Major Wound does not incapacitate.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Elf Sense*** Touch detects the health and emotional state of the target and whether or not it is stressed, diseased or in pain. Also gives details about soil's nutrient, moisture and overall quality
Combat Style Trait ***Skirmishing*** The style permits launching ranged attacks whilst at a run (but not whilst sprinting).Mythras pg 89
Basic Poison Poison Breath Application: Inhaled Potency: 85. Resistance: Endurance. Onset time: 1d3 rounds. Duration: 1 combat round Conditions: Failing to resist the poison imposes 1 points of damage to every location hit.

Standard skills

Athletics STR+DEX+2D10+6D10 Brawn STR+SIZ+6D10 Endurance CON+CON+6D10
Evade DEX+DEX+6D10 Locale INT+INT Perception INT+POW+6D10
Stealth DEX+INT+8D10 Unarmed STR+DEX Willpower POW+POW+2D10+3D10

Combat styles

Bush SkirmisherSTR+DEX+4D10

Weapon options

1-handed weapons

Amount: 1
Whipstick (1)
Whip Tendril (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Dart (1)
Net (1)
Nuts (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Whip Tendril 1h-melee 1d4 S L - Trip, Entangle Y Y 0 0 Location
Nuts ranged 0 S M - Stun Location Y N 0 0