Intelligent Purple Worm

(Generated 32 times)
Namelist None
Tags
Rank Novice
Race Snake, Giant
Cult rank Overseer
Notes Abilities: Earth Sense
Creatorgloranphile
Stats
STR 4d6+16
CON 4d6+12
SIZ 4d6+30
DEX 2d6+3
INT 18
POW 12
CHA 0
D20Hit locationArmor
01-03 Tail tip 6
04-05 Mid End-length 6
06-07 Fore End-length 6
08-09 Rear Mid-length 6
10-12 Mid Mid-length 6
13-14 Fore Mid-length 6
15-16 Rear Fore-length 6
17-18 Mid Fore-length 6
19-20 Head 6
Attributes
Movement 4
Natural armor Yes

Cults

Amount: 1
CultProb.
Cacodemon Priest 10

Additional features

FeatureProbability
Chaotic feature POW+POW+40% View items

Non-random features

ListFeature
Ability ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate
Ability ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments.
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.

Standard skills

Athletics STR+DEX+20 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+20 Perception INT+POW+20 Stealth DEX+INT+30
Willpower POW+POW+30

Magic skills

Devotion POW+CHA+20 Exhort INT+CHA+20 Invocation INT+CHA+20
Shaping INT+POW+20

Combat styles

Death From BelowSTR+DEX+30

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Stinger (1)
Tail Slap (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d12+1d8 E M - None Y Y 6 14 Head
Stinger 1h-melee 1d6+1d8 E VL - None Y Y 0 0 Tail Tip
Tail Slap 1h-melee 1d10+1d8 E VL - None Y Y 0 0 Tail Segment

Sorcery spells

Amount: 5
SpellProb.   SpellProb.   SpellProb.
Bypass Armor 1 Castback 1 Damage Resistance 1
Dominate 1 Holdfast 1 Palsy 1
Protective Ward 1 Trap Soul 1