Kelrod - Flying Turtle of Loral

(Generated 57 times)
Namelist None
Tags
Glorantha
Loral
Monster island
Unique
Rank Veteran
Race Tiger Turtle
Cult rank None
Notes "Kelrod looks like a perfectly normal hawksbill turtle, apart from the minor detail that he is over twice the size of an elephant. Despite lacking any wings, he is able to fly, seemingly by paddling with his flippers just as normal turtles swim through the sea. By paddling slowly, he can hover in a stationary position but whenever he stops, he slowly sinks to the ground. However, he apparently has no need to sleep or rest, and so spends almost all of his life in the air. Most of the time, he attacks enemies with his great beak, but against more persistent or deadly foes, he can emit a mighty blast of air so cold that it freezes everything it touches. The blast is about ten feet by sixty feet in size, and will also render any metallic objects (including armour) too cold to touch." TT#13
Creatorhkokko
Stats
STR 4d6+46
CON 4d6+55
SIZ 4d6+65
DEX 2d6+3
INT 2d6+5
POW 2d6
CHA
D20Hit locationArmor
01-03 Right Rear Flipper 6
04-06 Left Rear Flipper 6
07-12 Body 14
13-15 Right Fore Flipper 6
16-18 Left Fore Flipper 6
19-20 Head 6
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting.
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Runic Breath Weapon *Water Rune* Inflicts physical damage equal to dragon's Damage Modifier taking the form of material suitable to its Runic relationship

Standard skills

Athletics STR+DEX+10 Brawn STR+SIZ+20 Endurance CON+CON+26
Evade DEX+DEX Perception INT+POW+6d10+20 Stealth DEX+INT+40
Willpower POW+POW+75

Custom skills

Fly STR+CON+30

Combat styles

Surprising Snapper (Claw, Crush, Snap)STR+DEX+20

Weapon options

1-handed weapons

Amount: 3
Claw (1)
Crush (1)
Snap (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claw 1h-melee 1d8 H L - Y N 6 11
Crush 1h-melee 4d6 E T - Y N 12 14
Snap 1h-melee 1d10 H M - Y N 6 11