Capybara Monk
(Generated 80 times)
Namelist | African males (View names) |
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Tags | Glorantha Kralorela Teshnos
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Rank | Skilled |
Race | Morokanth |
Cult rank | Dedicated |
Notes | **Augment Skill:*** 1 Magic Point per level of Intensity. A level of Intensity improves the success chance of the skill by one grade. For example, increasing a skill from Standard to Easy costs 1 Magic Point; increasing it to Very Easy costs 2, and so on. ***Invoke Trait:*** 2 Magic Points. All traits have a default Intensity of 1. ***Enhance Attribute:*** 3 Magic Points per step of increase. Each step is a level of Intensity (for example, enhancing Dam- age Modifier by one step, from 1d2 to 1d4 costs 3 Magic Points; enhancing from 1d2 to 1d6 costs 6 Magic Points and so forth). (RQ6: pg 224) |
Creator | hkokko |
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Cults
Amount: 1Cult | Prob. |
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Disciple of the Way of The Land | 10 |
Non-random features
List | Feature |
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Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316) |
Ability | ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316) |
Ability | ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting. |
Standard skills
Athletics | STR+DEX+4D10+20 | Brawn | STR+SIZ+4D10+20 | Endurance | CON+CON+4D10+20 |
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Evade | DEX+DEX+4D10+20 | Insight | INT+POW+4D10+20 | Locale | INT+INT+4D10+20 |
Perception | INT+POW+4D10+20 | Stealth | DEX+INT+4D10+20 | Swim | STR+CON+4D10+20 |
Unarmed | STR+DEX+4D10+20 | Willpower | POW+POW+4D10+20 |
Magic skills
Meditation | INT+CON+4D10+20 | Mysticism | POW+CON+4D10+20 |
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Combat styles
Way of the Land | STR+DEX+4D10+20 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d3 | M | M | - | Bleed, Grip | Y | Y | Head | |
Claw | 1h-melee | 1d4 | M | M | - | Impale, Bleed | Y | Y | Arm |