Chonchon

(Generated 70 times)
Namelist None
Tags
Dorastor
Errinoru
Jolar
Kothar
Pamaltela
Rank Skilled
Race Chonchon
Cult rank None
Notes Anaxial's Annex. These foul spirits manifest physical bodies at night, but must return to the Spirit World if they are touched by sunlight. In physical form, the chonchon looks like a bodiless human head with large ears that it flaps like wings to keep itself aloft. They are named for their call of 'kon-kon!' which is rightly feared by most locals. As purely magical beings, any anti-magic spells cast at them will injure them and may prevent them from using any of their magical abilities, including the power of flight which is their only means of locomotion. Chonchons are malevolent and will seek to destroy any mortals who visit their remote haunts. They will concentrate on a single intruder, which they will bite and hang on to with their teeth. The bite of a chonchon drains magical energy from the victim, and works in a similar fashion to the sorcerous Tap spell against the victim's best magical ability. However, unlike a Tap spell, the effect is temporary, and the ability will be regained at a rate of +10 per day until it reaches its former level. If attack goes thru MP*5 vs MP*5 if successful drains 1d6MP and adds to its own - will hang on and continue draining. Vulnerable to Dismiss Magic and Neutralize Magic - loses intensity Magic Points.
Creatorhkokko
Stats
STR 2d6
CON 3D6
SIZ 2d3
DEX 2d6+6
INT 4d6
POW 3d6+6
CHA 1
D20Hit locationArmor
01-20 Head 0
Attributes
Movement 5 (flying)
Natural armor No

Non-random features

ListFeature
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON+20+2D10
Evade DEX+DEX+40+2D10 Perception INT+POW+30+2D10 Stealth DEX+INT+2D10
Willpower POW+POW+30+2D10

Magic skills

Folk Magic POW+CHA+65+2D10

Custom skills

Flying STR+DEX+50+2D10

Combat styles

BiteSTR+DEX+30+2D10

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d4 M M - Y N 0 4

Folk spells

Amount: 2d3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Avert 1 Babble 1 Befuddle 1 Disruption 1
Mobility 1 Phantasm 1 Protection 1 Shock 1