Tiger Turtle, Adult
(Generated 55 times)
Namelist | None |
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Tags | Fantasy Monster island Sea
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Rank | Skilled |
Race | Tiger Turtle |
Cult rank | None |
Notes | Moves 2 meters on land. MI pg 276 |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic. |
Ability | ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting. |
Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316) |
Standard skills
Athletics | STR+DEX+10 | Brawn | STR+SIZ+20 | Endurance | CON+CON+26 |
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Evade | DEX+DEX | Perception | INT+POW+20 | Stealth | DEX+INT+40 |
Swim | STR+CON+30 | Willpower | POW+POW+32 |
Combat styles
Surprising Snapper (Claw, Crush, Snap) | STR+DEX+20 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Claw | 1h-melee | 1d8 | H | L | - | Y | Y | Claw | ||
Crush | 1h-melee | 4d6 | E | T | - | Y | Y | Body | ||
Snap | 1h-melee | 1d10 | H | M | - | Y | Y | Head |