Hallod

(Generated 30 times)
Namelist None
Tags
Rank Skilled
Race Human
Cult rank None
Notes Hallod is a rough-looking man. He is bald and has a prominent scar running down his face from an axe wound he took years ago. He is wearing filthy leather armour and wields a nasty kukri with deadly efficiency. Should a kukri strike a target that is prone or utterly unaware of the attacker, the attack inflicts an additional 1D3 damage. heavy crossbow (10 bolts), +1 kukri, Studded leather armour, lesser healing potion, lesser juggernaut mutagen (2), strongbox key Weapon Specialisation: gain +1 Action Point for the purposes of Parrying only. Artful Dodger: possess fast reflexes and gain 1 extra Action Point, which may only be used to Parry or Evade. In addition, you may use the Evade skill to dodge a melee attack without falling prone. Against a ranged attack, you only end up prone if you fail the roll. SR = +4 due to fast reflexes Luck:4 lesser juggernaut mutagen After you drink the mutagen, his body becomes thick and sturdy and exhibits a healthy glow, though he appears more ponderous and unobservant. Benefit: The bonus is +10 to Endurance, you gain 5 temporary Hit Points to all locations. The duration is 1 minute. Whenever you are at maximum Hit Points for at least 1 full minute, you regain the temporary Hit Points. Drawback You take a –20 penalty to Willpower, Perception checks, and -2 to initiative rolls.
Creatorskarza
Stats
STR 18
CON 13
SIZ 16
DEX 17
INT 11
POW 15
CHA 11
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-09 Abdomen 4
10-12 Chest 4
13-15 Right arm 4
16-18 Left arm 4
19-20 Head 4
Attributes
Movement 6
Natural armor No

Standard skills

Athletics 65 Brawn 62 Endurance 67
Evade 66 First Aid 45 Locale 67
Perception 68 Stealth 71 Unarmed 66
Willpower 53

Professional skills

Mechanisms DEX+INT+35 Survival 64 Track 65

Combat styles

Dirty trick75

Weapon options

1-handed weapons

Amount: 1
Kukri +1 (1)

2-handed weapons

Amount: 0
Great axe (25)
Great Club (25)
Great Hammer (25)
Great Sword (25)

Ranged weapons

Amount: 1
Heavy crossbow (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Kukri +1 1h-melee 1d6+1 M S - Bleed Y N 8 9