(Generated 1 times)
Namelist None
Rank Skilled
Race Spider Centaur
Cult rank None
Notes Driders appear as typical drou from the waist up, with a clear head and two arms extending from their torso. Below the waist, however, they possess a monstrous spider's thorax and eight arachnoid legs. Female driders retain their sleek, beautiful elven shapes above the waist; below, their spider bodies are similarly sleek and smooth. Males, though, are much more bestial. Their faces are a horrific blend of drou and spider, and their bodies are spiny and rough. Faerie Lights, Faerie Fire, and Darkness. 50% can 'cast' web 3 x day. more generic: Spider Centaurs have black, red, white and/or grey spider bodies with human upper torsos, having dark hair, skin and eyes. They stand 5'4" to 6' tall (from front feet to head). Spider Centaurs are usually greedy and vicious. They greatly value wealth, both magical and monetary. Loners most of the time, they will stop at nothing to protect their hoard or to gain more. They have an average life span of 100 years. They often use poisons, especially on their weapons, and creatures such as giant spiders often accompany them as pets. Spider Centaurs are often victims of vampirism (treat as a normal vampire except that they can transform themselves into mist, a giant spider, or a small spiderbat).
STR 17
CON 16
SIZ 25
DEX 17
D20Hit locationArmor
01 Rear Right Leg 4
02 Rear Left Rear Leg 4
03 Mid Right Leg 4
04 Mid Left Leg 4
05 Fore Right Leg 4
06 Fore Left Leg 4
07-08 Abdomen 4
09-10 Front Right Leg 4
11-12 Front Left Leg 4
13-14 Chest 0
15-16 Right Arm 0
17-18 Left Arm 0
19-20 Head 0
Movement 8
Natural armor Yes

Non-random features

Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.
Basic Poison ***Giant Spider poison*** POT = Endurance. Acts 1d6 rounds after injection (during which time the spider either retreats or maintains its grip) and paralyses the victim if not resisted. Paralysis lasts for a number of hours equal to one quarter of the spider’s CON. Each hour after the initial poisoning, the victim loses 1 Hit Point from every location as his insides begin to liquefy. This continues until the victim is dead.
Ability ***Immunity to poison***

Standard skills

Athletics STR+DEX+50 Brawn STR+SIZ+50 Endurance CON+CON+45
Evade DEX+DEX+35 Perception INT+POW+60 Stealth DEX+INT+30
Unarmed STR+DEX+40 Willpower POW+POW+35

Combat styles

chitined warriorSTR+DEX+40

Weapon options

1-handed weapons

Amount: 2
kick (1)
Bite (1)

2-handed weapons

Amount: 1
Halberd (1)

Ranged weapons

Amount: 1
Recurve bow (1)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
kick 1h-melee 1d6 L VL - bash/impale Y Y 0 0 leg
Bite 1h-melee 1 S T - venom N Y 0 0 head