Huge Giant Crab

(Generated 108 times)
Namelist None
Tags
Classic fantasy
Fantasy
Jungle
Sea
White plume mountain
Rank Novice
Race Crab, Giant
Cult rank None
Notes Does not have to make endurance rolls for any Serious or Major wounds to any location other than abdomen or cephalothorax
Creatorraleel
Stats
STR 3d6+58
CON 3d6+18
SIZ 3d6+48
DEX 2d6
INT 2
POW 3d6
CHA
D20Hit locationArmor
01 Right Fourth Leg 10
02 Left Fourth Leg 10
03 Right Third Leg 10
04 Left Third leg 10
05 Right Second Leg 10
06 Left Second Leg 10
07 Right First Leg 10
08 Left First Leg 10
09-10 Abdomen 10
11-16 Cephalothorax 10
17-18 Right Pincer 10
19-20 Left Pincer 10
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316)
Ability ***Autonomous*** Can lose or self sever an appendage without suffering the Major Wound effects. Can be done for limbs, tails or wings.
Ability ***Indefatigable*** Immune to detrimental effects of Serious Wounds and any Major Wounds to non-vital Hit Locations. Can be incapacitated by a Major Wound to head, torso or some other significant body part
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Amphibious*** Can breathe both underwater and on dry land

Standard skills

Athletics STR+DEX+10 Brawn STR+SIZ+10 Endurance CON+CON+34
Evade DEX+DEX+14 Perception INT+POW+29 Willpower POW+POW+36

Combat styles

Crushing CrustaceanSTR+DEX+18

Weapon options

1-handed weapons

Amount: 1
Pincer (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Pincer 1h-melee 1d12 E VL - Brash, Grip, Sunder (critical) Y Y 8 11 as per Pincer