Dwarf in a Jolanti Armor

(Generated 25 times)
Namelist None
Tags
Rank Veteran
Race Dwarf
Cult rank None
Notes **Abilities:** Earth Sense,Night Sight. Dwarf sits in metal armor that has stilt legs and armored mid section increasing the armor of Dwarf by 6. Dwarf will be 4 meters tall in the Jolanti armor. He sits within abdomen and chest area so all hits connecting to Jolanti armor in that location have 50% chance of connecting to dwarf and will then be rolled again to get Dwarf hit location. Jolanti armor is 6 points and each of the jolanti hitlocs have 8 hit points. If reduced to zero then must be repaired to be able to function. The armor makes lots of clanking and steam engine like noises when operated.
Creatorhkokko
Stats
STR 2d6+15
CON 2d6+9
SIZ 1d3+9
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 12
04-06 Left leg 12
07-09 Abdomen 12
10-12 Chest 12
13-15 Right arm 12
16-18 Left arm 12
19-20 Head 12
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Dwarven item POW+POW% View items

Non-random features

ListFeature
Ability ***Construct*** Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the construct. Require no breath, food, water or any other requirement of life to function. No Willpower skill- immune to any form of mental or emotional domination. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+2D10+20 Brawn STR+SIZ+8D10+20 Deceit INT+CHA+8D10+20
Endurance CON+CON+8D10+20 Evade DEX+DEX+2D10+20 Insight INT+POW+4D10+20
Locale INT+INT+4D10+20 Perception INT+POW+5D10+20 Unarmed STR+DEX+6D10+20
Willpower POW+POW+4D10+20

Magic skills

Folk Magic POW+CHA+20+4D10+20

Custom skills

Craft (Metallurgy) STR+DEX+4D10+10+20 Craft (Masonry) STR+DEX+4D10+10+20 Lore (Underground) STR+DEX+4D10+20+20
Survival INT+POW+2D10+10+20 Drive Jolanti Armor INT+DEX+20+4D10+20

Combat styles

Dwarven ThaneSTR+DEX+6D10+20

Weapon options

1-handed weapons

Amount: 1
Battleaxe (1)

2-handed weapons

Amount: 1
Great Hammer (1)

Ranged weapons

Amount: 1
Heavy crossbow (20)
Blunderbuss (10)
Pistol (5)
Musket (5)
Disorder Keg (1)

Shields

Amount: 1
Viking Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Blunderbuss ranged 1d10+1d6 M M - N N 10 6
Pistol ranged 1d10 M M - N N 7 3
Musket ranged 2d10 M M - N N 10 8
Disorder Keg ranged 1d10 M M - N N 0 0