Grtr Lugro (orc) Kaggazheg ‘The Firedogs'

(Generated 6 times)
Namelist None
Tags
Rank Skilled
Race Goblin
Cult rank None
Notes These squat, grey-skinned humanoids have sharp yellowed fangs and yellow eyes that can see clearly in dark and smoky atmospheres. However, they are sensitive to ultraviolet light, which makes them less well able to see in daylight than humans (1 grade harder during day). Their lungs are very efficient at filtering and neutralising inhaled toxins, their porous body fat insulates their internal organs from extreme temperatures, and their cartilaginous bones have twice the strength of the human equivalent. Their alimentary canal and stomach are impervious to all non-corrosive poisons.Without a strong officer to command them will not engage in combat unless they outnumber an enemy two-to-one). Typical Armour: Tough Hide (AP 1), studded chain and leather Uniform:Flame orange Banner: Flaming dog’s head Warwarg riders equipped with spears, swords and bows which act as a fast-moving mounted light infantry force. The leaders of the Fire-dogs all wear charred warwarg pelts. warwolf Breeders leading warwolf packs which they use as an initial wave of shock troops. Greaters are resistant to fire, half damage from natural flame, 2 AP resistance to magical fire. Black Iron Bow: The black iron bow is the standard elite weapon for archers and other skilled ranged attackers in the Darklands armies. With its shaft of bent and tempered black iron and its braided steel cable for a string, this bow fires its specially crafted metal arrows with remarkable force and accuracy. Though its heavy arrows do not fly as far as a normal longbow, they hurt a great deal more when they hit. A legion of Drakkarim archers with black iron bows is one of the most feared military formations in all of Magnamund.+1 AP effect.
Creatorskarza
Stats
STR 2d6+7
CON 3d6+2
SIZ 2d6+7
DEX 2d6+6
INT 2d6+4
POW 2d6+3
CHA 2d6+2
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-09 Abdomen 7
10-12 Chest 7
13-15 Right Arm 7
16-18 Left Arm 7
19-20 Head 7
Attributes
Movement 6m
Natural armor No

Non-random features

ListFeature
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+55 Brawn STR+SIZ+25 Endurance CON+CON+35
Evade DEX+DEX+35 Perception INT+POW+35 Ride DEX+POW+45
Stealth DEX+INT+35 Unarmed STR+DEX+35 Willpower POW+POW+35

Professional skills

Survival CON+POW+40

Custom skills

Passion: (Fear leader) POW+POW+40 Passion: Evil (Cruel and Savage) POW+POW+35

Combat styles

warwarg rider (beast back lancer and mounted combat)STR+DEX+45

Weapon options

1-handed weapons

Amount: 2
Broadsword (1)
Shortspear (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Recurve bow (1)
Black Iron Bow (2)

Shields

Amount: 1
Viking Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Black Iron Bow ranged 1d8+2 H M - Impale Y N 6 6