Ldr Lugro Orgadak-Taagim ‘The Humankillers'

(Generated 12 times)
Namelist None
Tags
Rank Veteran
Race Goblin
Cult rank None
Notes These squat, grey-skinned humanoids have sharp yellowed fangs and yellow eyes that can see clearly in dark and smoky atmospheres. However, they are sensitive to ultraviolet light, which makes them less well able to see in daylight than humans (1 grade harder during day). Their lungs are very efficient at filtering and neutralising inhaled toxins, their porous body fat insulates their internal organs from extreme temperatures, and their cartilaginous bones have twice the strength of the human equivalent. Their alimentary canal and stomach are impervious to all non-corrosive poisons.Without a strong officer to command them will not engage in combat unless they outnumber an enemy two-to-one). Typical Armour: Tough Hide (AP 2), studded leather and chain Uniform:Dull red Banner: Impaled human head The Human-killers are equipped with spears and pikes. Their veterans gain a +5% bonus and +1 to damage when fighting humans with these weapons. They include elite squadrons of Kraan Lancers equipped with tall pointed helmets fashioned from a dull-coloured bronze. Some of them carry sorcerous spears wreathed by a crackling coil of magical fire. The Orgadak-Taagim are led by Battlemasters, taller than their comrades and clad from head to foot in black chain mail. They are armed with a barbed flail that they use to urge their troops forward. These Battlemasters are sometimes tasked with leading special units, drawn from several naghims, to destroy specific battlefield targets. Swordspear: A sword blade grafted on a spear haft with a set of covered handgrips along its length, the swordspear is another favourite among the lugro troops of the Darklands. Swift and vicious, the swordspear’s main properties are its covered grips and its balanced weight. The first trait adds a +5 bonus in the wielder’s favour against any disarming attempts. The second feature allows the swordspear to be thrown without any penalty to the attack roll. Use the listed range increment for ranged attacks using the swordspear in this manner. Most swordspears are attached to a 10 metre length of chain, limiting their but allowing them to be retrieved as a combat action after they are thrown. Hook: This simple weapon is little more than a one foot wide metal hook mounted in a handle of wood or iron. In addition to its normal damage, any impale to a limb will also cause the hooks to grip as a free combat Manoeuvre
Creatorskarza
Stats
STR 3d5+4
CON 2d6+8
SIZ 4d3+7
DEX 2d6+6
INT 3d4+5
POW 2d6+3
CHA 2d6+2
D20Hit locationArmor
01-03 Right leg 5
04-06 Left leg 5
07-09 Abdomen 8
10-12 Chest 8
13-15 Right Arm 8
16-18 Left Arm 8
19-20 Head 8
Attributes
Movement 6m
Natural armor No

Non-random features

ListFeature
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+65 Brawn STR+SIZ+60 Endurance CON+CON+60
Evade DEX+DEX+55 Perception INT+POW+55 Stealth DEX+INT+55
Unarmed STR+DEX+55 Willpower POW+POW+55

Professional skills

Survival CON+POW+60

Custom skills

Passion: Evil (Cruel and Savage) POW+POW+70 Passion: (Fear leader) POW+POW+60

Combat styles

Formation training (formation fighting and Shield wall)STR+DEX+65

Weapon options

1-handed weapons

Amount: 3
Broadsword (4)
Dagger (2)
Shortspear (4)
hook (2)
Custom weapon (1)

2-handed weapons

Amount: 1
Pike (2)

Ranged weapons

Amount: 0

Shields

Amount: 1
Viking Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
hook 1h-melee 1d3+2 S S - Impale, Grip Y N 4 4
Custom weapon 1h-melee 0 M M - None Y N 0 0