Ldr Lugro (orc) Moggador ‘The Hammerers'

(Generated 60 times)
Namelist None
Tags
Rank Veteran
Race Goblin
Cult rank None
Notes These squat, grey-skinned humanoids have sharp yellowed fangs and yellow eyes that can see clearly in dark and smoky atmospheres. However, they are sensitive to ultraviolet light, which makes them less well able to see in daylight than humans (1 grade harder during day). Their lungs are very efficient at filtering and neutralising inhaled toxins, their porous body fat insulates their internal organs from extreme temperatures, and their cartilaginous bones have twice the strength of the human equivalent. Their alimentary canal and stomach are impervious to all non-corrosive poisons.Without a strong officer to command them will not engage in combat unless they outnumber an enemy two-to-one). Typical Armour: Tough Hide (AP 2), studded leather and chain Uniform:Midnight blue Banner: Crossed warhammers Large and muscular troopers armed with heavy warhammers. Black Star: An oversized mace with a long handle and several rigid spikes emerging from its flanged head. Using the same principle as the stiletto, these weapons allow a wielder to ignore cloth and leather based Armour points
Creatorskarza
Stats
STR 2d2+15
CON 2d4+12
SIZ 1d6+13
DEX 2d6+6
INT 2d6+4
POW 2d6+3
CHA 2d6+3
D20Hit locationArmor
01-03 Right leg 5
04-06 Left leg 5
07-09 Abdomen 8
10-12 Chest 8
13-15 Right Arm 8
16-18 Left Arm 8
19-20 Head 8
Attributes
Movement 6m
Natural armor No

Non-random features

ListFeature
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+70 Brawn STR+SIZ+55 Endurance CON+CON+55
Evade DEX+DEX+55 Perception INT+POW+55 Stealth DEX+INT+55
Unarmed STR+DEX+55 Willpower POW+POW+55

Professional skills

Survival CON+POW+60

Custom skills

Passion: Evil (Cruel and Savage) POW+POW+55 Passion: (Fear leader) POW+POW+60

Combat styles

hammer training (shield splitterl)STR+DEX+65

Weapon options

1-handed weapons

Amount: 2
Dagger (1)
Warhammer (1)

2-handed weapons

Amount: 1
Great Hammer (1)
Black star (2)

Ranged weapons

Amount: 0

Shields

Amount: 1
Viking Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Warhammer 1h-melee 1d8+1 M M - Stun location Y N 3 8
Black star 2h-melee 1d10+1 L L - Impale, Stun Location, Sunder Y N 6 10