Javek

(Generated 90 times)
Namelist None
Tags
Rank Skilled
Race Amphisboena
Cult rank None
Notes A massive two-headed ice snake, snow-white in colour and with transparent fangs. The Javek is an impressive sight to behold when it rears up to reveal its glittering belly scales. When preparing to attack, sticky blue venom will drip from the tips of its fangs. Native to the icy wastes, the Javek is a creature that inspires fear and awe in equal measure. The Ice Barbarians often take Javek skins and fashion them into waistcoats as a symbol of status. The killing of a Javek is part of an Ice Barbarian’s ‘coming of age’ ritual for adolescent males of a tribe. The Javek is a stealthy hunter and uses its snowy camouflage to good effect when ambushing its prey. In the attack, it will seek to inflict one bite to inject its venom, causing severe damage to its luckless victim. In its natural habitat it is almost invisible. It remains entirely motionless until the moment it rears up and strikes. The venom of a Javek is possibly the most powerful natural one known and, it has no known antidote. Javeks can only use their fatal venomous bite once per day per head. Javek venom Application: Injection. Onset time: instant for agony to location struck, 2 Combat Rounds for whole body, end of duration, Death. Duration: 6D10 minutes. Potency: 85. Resistance: Endurance. Conditions: Agony, Death. Antidote/Cure: Magical healing is the only option.
Creatorskarza
Stats
STR 4d6
CON 3d6
SIZ 3d6+6
DEX 3d6+12
INT 2d6+5
POW 3d6
CHA
D20Hit locationArmor
01-06 Other Head 3
07-14 Body 3
15-20 The Other Head 3
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Multi-Headed*** An additional Combat Action per extra head possessed beyond the first. These are lost as each individual head is incapacitated or severed. Provided one head remains active, the creature can still control its shared body. When a multi-headed crea- ture resists spells which affect emotions or intellect, it rolls individual saves for each still intact head.
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.

Standard skills

Athletics STR+DEX+50 Brawn STR+SIZ Endurance CON+CON+20
Evade DEX+DEX+20 Perception INT+POW+30 Stealth DEX+INT+30
Willpower POW+POW+30

Combat styles

Envenomed DeathSTR+DEX+10

Weapon options

1-handed weapons

Amount: 2
Poisonous Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Poisonous Bite 1h-melee 1d8 M M - inject Venom Y Y 3 5 head