SFL - Base Napor Ghoul

(Generated 102 times)
Namelist None
Tags
Rank Skilled
Race Ghoul
Cult rank None
Notes Abilities: Undead - Immune to the effects of serious wounds. Major wounds do not incapacitate. RQ6 pg 366. Death Sense - Can sense death of living things ans dead flesh at range of upto half it's INT or INS in kilometers. Regeneration - Heals one location 1 wound per turn if eaten/bitten within 1 min. Night Sight (100m) Burrower - can move without movement penalty. Leaper - Attack as a leap, cannot be parried except for passive blocking. Fear - Any living creature that sees the Napor Ghoul test Willpower for be struck with fear for a turn. All actions must be used to flee from the Napor Ghoul. Formidable Natural Weapons - Can Attack an parry with natural weapons shrugging off damage of manufactured weapons.
CreatorSFLucid
Stats
STR 2d6+12
CON 3d6+3
SIZ 1d3+9
DEX 4d6+9
INT 2d6+6
POW 1d6
CHA 0
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right Arm 3
16-18 Left Arm 3
19-20 Head 3
Attributes
Movement 12
Natural armor Yes

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+20 Endurance CON+CON+20
Evade DEX+DEX+30 Perception INT+POW+20 Stealth DEX+INT+30
Willpower POW+POW+10

Combat styles

UnarmedSTR+DEX+30

Weapon options

1-handed weapons

Amount: 2
Bite (100)
Claws (100)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 S T - None Y Y 0 0 (As Head)
Claws 1h-melee 1d8 M T - None Y Y 0 0 (As Arms)