||ELITES - Death Knights
Death Knight Honour Guard - these are the toughest of the tough. They comprise two naghims (one cavalry, one infantry) and are the Warmarshal’s personal bodyguard.
Armour of bladed reinforced steel articulated plate (10 AP to all locations) Wear light blackmesh shirts under their armour adding +2 AP to chest and Abdomen. Due to training they ½ strike rank penalties. -8 in this case. All steel weapons (+2AP/+4HP)
Most carry 2 handed axes, swords hammers etc or some form of serrated polearm
Black Star: An oversized mace with a long handle and several rigid spikes emerging from its flanged head, the Black Star is a speciality weapon used by Drakkarim Infantry troops called Shieldbreakers. Using the same principle as the stiletto, these weapons allow a wielder to ignore cloth and leather based Armour points. Used in conjunction with nalzheng-wielding skirmishers, Shieldbreakers equipped with Black Stars can decimate a defensive line of lightly-armoured warriors with brutal ease.
Dark Axe: A wicked barbed axe favoured by many Drakkarim soldiers for its ability to catch an opponent’s weapons and tear them out of their grasp, this axe has several metal protrusions around the head and along its metal-jacketed haft. Any time an opponent is struck by a Dark Axe in melee combat while wielding a one-handed melee weapon the attacker can perform a free disarm combat Manoeuvre in addition to any one chosen.
Bladed Armour: Riveting or forge-welding thin blades to forward pointing areas of the armour segment (foot, knee, back of hand and so on) gives the wearer an additional weapon that cannot be removed using the Grab Weapon Combat Manoeuvre. This blade is positioned to be used with a normal Unarmed attack, which is considered to be a dagger for the purposes of damage.
These blades add +1 to the ENC of the armour.