War Troll

(Generated 234 times)
Namelist None
Tags
Rank Veteran
Race Troll, Mountain
Cult rank None
Notes Note: INT is INS, if you want a INT equivalent roll 2d6+4 Trolls can add their size to their strength for carry purposes (this allows them to carry two 200kg ponies) War Trolls have a naturally occurring stone plate that grows from their hide (giving them great protection). Their arms and legs are massive. Their heads are smaller than most Trolls, but their dark eyes betray a glint of intelligence. Their skin tones range from dark grey to mottled grey and red. War Trolls have a lifespan of only 150 years (below average). During this time, they breed twice (each breeding resulting in 0-1 new War Trolls). War Trolls have no culture of their own. Instead, they are always in service to some more powerful (or more intelligent) force. War Trolls are immune to naturally occurring heat and cold. In addition, they take half damage from all heat and cold attacks. Also war trolls are so naturally tough any damage that goes through their rocky hide is reduced by 3 points, to maximum of 0.They are also immune to stun effects from special effects and serious wounds. They can fight normally (without penalty) in any environment. War Trolls are bred for battle. They favor war hammers, but any weapon will do. In addition to their weapon attacks, they will often simply bash their foe with their stony fists; or perhaps throw catapult shot at them (range of 100'). They are also know to wear armour.
Creatorskarza
Stats
STR 2d6+15
CON 3d6+28
SIZ 2d6+25
DEX 2d6+6
INT 2d6+6
POW 2d6+3
CHA 1d6
D20Hit locationArmor
01-03 Right leg 6
04-06 Left leg 6
07-09 Abdomen 6
10-12 Chest 6
13-15 Right Arm 6
16-18 Left Arm 6
19-20 Head 6
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316)
Ability ***Immunity(Pain)*** Always pass their Endurance rolls after taking a Serious Wound and do not lose attack actions because of them. Major Wounds affect them normally.

Standard skills

Athletics STR+DEX+3d6+25 Brawn STR+SIZ+6d8+20 Endurance CON+CON+6d8+25
Evade DEX+DEX+20 First Aid DEX+INT+10 Perception INT+POW+10d6
Stealth DEX+INT+10 Unarmed STR+DEX+6d6+25 Willpower POW+POW+3d6+25

Combat styles

Troll trained combatSTR+DEX+8d6+35

Weapon options

1-handed weapons

Amount: 2
Ball & Chain (1)
Broadsword (5)
Battleaxe (5)
Flail (50)
Longsword (5)
Mace (25)
Military Pick (50)
Shortspear (5)
Trident (5)
Troll Bash (1000)

2-handed weapons

Amount: 1d2-1
Battleaxe (1)
Great axe (10)
Great Club (10)
Great Hammer (50)
Great Sword (10)
Longspear (10)
Military flail (10)

Ranged weapons

Amount: 1
Thrown Rock (100)

Shields

Amount: 1
Scutum Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Thrown Rock ranged 2d4 H M 30 m Bash, Stun Y N 4 10
Troll Bash 1h-melee 1d8 L L - Bash Y Y 0 0 arm