Erdin-crab

(Generated 30 times)
Namelist None
Tags
Fantasy
Jungle
Monster island
Rq6
Sea
Rank Novice
Race Crab, Giant
Cult rank None
Notes Giant crabs are able to parry with either claw making them formidable opponents in combat. Both claws are able to Grip and Sunder. The secondary claw is usually used for parrying blows whilst the main claw is used to deliver them
CreatorBilharzia
Stats
STR 20
CON 13
SIZ 21
DEX 13
INT 13
POW 16
CHA 8
D20Hit locationArmor
01 Right Fourth Leg 5
02 Left Fourth Leg 5
03 Right Third Leg 5
04 Left Third leg 5
05 Right Second Leg 5
06 Left Second Leg 5
07 Right First Leg 5
08 Left First Leg 5
09-10 Abdomen 5
11-16 Cephalothorax 5
17-18 Right Pincer 5
19-20 Left Pincer 5
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+18 Brawn STR+SIZ+30 Endurance CON+CON+34
Evade DEX+DEX+14 Perception INT+POW+29 Willpower 47

Combat styles

Crushing CrustaceanSTR+DEX

Weapon options

1-handed weapons

Amount: 2
Primary Pincer (1)
Secondary Pincer (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Primary Pincer 1h-melee 1d8 H L - Grip and Sunder Y N 5 9
Secondary Pincer 1h-melee 1d6 L M - Grip and Sunder Y N 5 7