Cwim, Spawn of Thed and the Devil

(Generated 85 times)
Namelist None
Tags
Chaos
Glorantha
Pent
Prax
Teshnos
Unique
Wastes
Rank Master
Race Cwim
Cult rank None
Notes Cwim is a monstrous entity having three bodies attached to a single neck. Each body is 15 meter tall at the shoulder, head is about 18 meters across. Cwim weighs around 3300 metric tons. When Cwim moves slowly each of the bodies walk normally, whe moving in a hurry uses each body as a tripod's leg (can use only Spit and Gorp throw. When in great hurry rotates in cartwheels - it cannot attack and cartwheel. +2 Action points from Multi-limbed. ***Spit Chaos Spit Monster***. Takes 1MP to spit one. --Glorantha Secrets book
Creatorhkokko
Stats
STR 96
CON 384
SIZ 307
DEX 1
INT 18
POW 800
CHA
D20Hit locationArmor
01 Tom's Right Leg 72
02 Tom's Left Leg 72
03 Tom's Abdomen 72
04 Tom's Chest 72
05 Tom's Right Arm 72
06 Tom's Left Arm 72
07 Dick's Right Leg 48
08 Dick's Left Leg 48
09 Dick's Abdomen 48
10 Dick's Chest 48
11 Dick's Right Arm 48
12 Dick's Left Arm 48
13 Harry's Right Leg 24
14 Harry's Left Arm 24
15 Harry's Abdomen 24
16 Harry's Chest 24
17-18 Harry's Right Arm 24
18 Harry's Left Arm 24
19-20 Head 96
Attributes
Movement 2/4/8
Natural armor Yes

Non-random features

ListFeature
Rare Ability ***Throw a Gorp*** Rips 3d6 HP from any of its location and throw it as a Gorp
Rare Ability ***Magic Negation*** cancels any amount of magical defences by touch by dispelling them
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat
Ability ***Chaos Aura*** Tainted by the Chaos rune and other Chaotic creatures can sometimes recognise this. When encountering a creature of Chaos, it can attempt a Willpower roll. If successful, the creature will not be attacked by its enemy, so long as it does not take any hostile action.

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON
Evade DEX+DEX Perception INT+POW Willpower POW+POW

Magic skills

Folk Magic 100

Combat styles

Gyrating ChaosSTR+DEX+300

Weapon options

1-handed weapons

Amount: 10
Harry's Right Claw (1)
Tom's Right Claw (1)
Dick's Right Claw (1)
Harry's Left Claw (1)
Tom's Left Claw (1)
Dicks' Left Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 10
Harry's Throw (1)
Dick's Throw (1)
Tom's Throw (1)
Spit a Monster (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Harry's Throw ranged 0 M M 50 Throw a Gorp Y N 0 0
Dick's Throw ranged 0 M M 50 Throw a Gorp Y N 0 0
Tom's Throw ranged 0 M M 50 Throw a Gorp Y N 0 0
Harry's Right Claw 1h-melee 7d6 C VL - Bash, Stun Location, -3d6INT Wp vs WP Y Y 0 0 Harry's Claw
Tom's Right Claw 1h-melee 10d6 C VL - Bash, Stun Location, -9d6 SIZ Wp vs WP Y Y 0 0 Tom's Claw
Dick's Right Claw 1h-melee 13d6 C VL - Bash, Stun Location, -6d6 POW Wp vs WP Y Y 0 0 Dick's Claw
Harry's Left Claw 1h-melee 7d6 M M - Bash, Stun Location, -3d6INT Wp vs WP Y Y 0 0 Harry's Claw
Tom's Left Claw 1h-melee 13d6 M M - Bash, Stun Location, -9d6 SIZ Wp vs WP Y Y 0 0 Tom's Claw
Dicks' Left Claw 1h-melee 10d6 M M - Bash, Stun Location, -6d6 POW Wp vs WP Y Y 0 0 Dick's Claw
Spit a Monster ranged 0 M M 0 Y N 0 0

Folk spells

Amount: 10
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Avert 1 Disruption 1 Dullblade 1 Heal 1
Mobility 1 Pierce 1 Slow 1 Spiritshield 1