Nuckelavee - Horse Demon of the Sea

(Generated 24 times)
Namelist None
Tags
Sea
Rank Novice
Race Nuckelavee - Horse Demon of th
Cult rank None
Notes Nuckelavee is a sea demon shaped like a horse with a rider on its back. It will not stand or cross fresh water and will not stand rain. Legs have flippers and hooves. It is skinless - all muscles etc are visible. If nuckelavee can incapacitate victim it will gallop to sea with it. -Gateway Bestiary
Creatorhkokko
Stats
STR 2d6+18
CON 2d6+6
SIZ 2d6+30
DEX 3D6
INT 3D6
POW 3d6+6
CHA 2d6
D20Hit locationArmor
01-02 Right hind leg 5
03-04 Left Hind Leg 5
05-06 Hindquarters 5
07 Forequarters 6
08-09 Right Fore Leg 5
10-11 Left Fore Leg 5
12-13 Horse Head 5
14 Chest 6
15-16 Right Arm 4
17-18 Left Arm 4
19-20 Head 5
Attributes
Movement 12
Natural armor Yes

Additional features

FeatureProbability
Disease 70% View items

Non-random features

ListFeature
Ability ***Immunity to non magical weapons***
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX+4d10+30 Brawn STR+SIZ+4d10+30 Endurance CON+CON+4d10+30
Evade DEX+DEX+4d10+30 Perception INT+POW+4d10+30 Swim STR+CON+4d10+30
Unarmed STR+DEX+4d10+30 Willpower POW+POW+4d10+30

Combat styles

Hooves from the DepthsSTR+DEX+4d10+30

Weapon options

1-handed weapons

Amount: 3
Kick (1)
Rear and Plunge (1)
Hands (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Kick 1h-melee 1d8 H M - Bash, Stun Location Y Y 0 0 Legs
Rear and Plunge 1h-melee 1d10 H M - Bash, Stun Location Y Y 0 0 Body
Hands 1h-melee 1d4 M M - None Y Y 0 0 Hands