||ASSASINATE: During its first turn, the assassin has +25% on attack rolls against any creature that hasn't taken a turn. In addition, any hit the assassin scores against a surprised creature allows to choose critical effects.
EVASION: In area effect defence cases, a successful roll results in the character take no damage and a failed roll resulting in only half damage.
SNEAK ATTACK: The assasin can backstab in the same ways as a thief; their damage modifier increase three ranks.
Fanatic followers of a cause or famous and cruel executioners for hire, the assassins are a powerful tool in the hands of the wealthiest. Far better trained and equipped than cheap thugs, they will frequently use henchmen to check their target defenses.