Skeleton warrior, human (simplified)

(Generated 82 times)
Namelist None
Tags
Classic fantasy
Human
Monster
Undead
Rank Novice
Race Human
Cult rank None
Notes Skeletons are the remains of dead creatures whose flesh has long since rotted away and who have subsequently been animated through magic. Any kind of skeleton can be animated and need not specifically be bones, as even the empty husks of giant insects can be raised from their rest. Average Lair: Non-sapient undead do not create lairs, they are either created to serve some function, are the result of spontaneous animation in areas steeped in necromantic magic. Treasure Type: Nil Abilities: Immunity (Fear, Sleep, and Charm) Intensity 1 Skeletal: Blunt-trauma weapons increase their damage dice by one step when used against skeletons. Reduce the damage dice of slashing weapons by one step and thrusting weapons by two steps. Undead: The creature is immune to the consequences of both fatigue and severe injuries. Undead are thus immune to all the detrimental effects of Serious Wounds. Even Major Wounds do not incapacitate them, although they can still have locations severed or shattered as per normal. The head and chest location typically stores the magic that is animating the creature. Any location (and those contiguous to it) that is smashed or severed from the bound area ceases to function, but the remainder of the body can continue if it still has limbs with which to act. A Major Wound to the magic-infused location destroys the undead outright.
Creatorraleel
Stats
STR 9
CON 7
SIZ 13
DEX 17
INT 8
POW 2
CHA 0
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Attributes
Movement 6m (20ยด)
Natural armor No

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+30 Perception INT+POW+30 Unarmed STR+DEX+30
Willpower POW+POW+30

Combat styles

Death to the bone (Fist and one weapon)STR+DEX+30

Weapon options

1-handed weapons

Amount: 2
Ball & Chain (1)
Battleaxe (1)
Military Pick (1)
Sabre (1)
Hands & Feet (100)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0
Target Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Hands & Feet 1h-melee 1d3 S T - None Y Y 0 0 Limb