Blood Worm (Vor Rukorth)

(Generated 24 times)
Namelist None
Tags
Classic fantasy
Monster
Rank Skilled
Race Maggot, Giant
Cult rank None
Notes Average Lair: 5-50. Treasure Type: B Abilities: Dark Sight: Allows the creature to see normally in the complete absence of light. Eruption: The blood worm must have started its turn under­ground. When it emerges from underground, makes an standard attack vs evasion again all targets at 5´. Tremor Sense: The creature is capable of sensing minute vibrations in the surrounding earth to a range 18 metres (60 ft). This ability is common to subterranean predators.
CreatorDonesteban
Stats
STR 2d6+9
CON 2d6+11
SIZ 2d6+18
DEX 2d6+15
INT 2d6+2
POW 3d6
CHA 0
D20Hit locationArmor
01-06 Tail 1
07-14 Body 1
15-20 Head 1
Attributes
Movement 8m (25´), burrow 6m (20´)
Natural armor Yes

Standard skills

Athletics STR+DEX+20 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+20 Perception INT+POW+30 Stealth DEX+INT+20
Unarmed STR+DEX+30 Willpower POW+POW+30

Combat styles

Devourer of Earth (Bite)STR+DEX+30

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d8 M S - Bleed Y Y 0 0 Head