Undolf Half-Ogre (Vor Rukoth)

(Generated 51 times)
Namelist None
Classic fantasy
Rank Novice
Race Human
Cult rank None
Notes Average Lair: unique Treasure Type: None, have two relics: Undolf´s Spiked Armor and Undolf´s Greatsword Abilities: Infravision: The creature sees into the infrared spectrum. The maximum distance is 18 metres (60 ft) unless specified otherwise. Area attack: Up to three adjacent targets fighting with Undolf are attacked with the same attack, but the first combat effect obtained must be Soul Strike. Bloodied Speed: Undolf can take two free reactions per round. Gladiator's Reaction: Undolf makes a melee attack against a approaching enemy who initiate combat with Undolf as a reaction. Marked for Death: Whenever Undolf hits a creature marked by him, that creature loses a luck point. If d´ont have luck points available, their next success roll against Undol must be repeated, taking the second one. Soul Strike: Generic combat effect, the target is now marked.
STR 18
CON 20
SIZ 19
DEX 17
INT 14
POW 15
CHA 12
D20Hit locationArmor
01-03 Right leg 10
04-06 Left leg 10
07-09 Abdomen 10
10-12 Chest 10
13-15 Right arm 10
16-18 Left arm 10
19-20 Head 10
Movement 6 (20')
Natural armor No

Non-random features

Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+40 Endurance CON+CON+40
Evade DEX+DEX+40 Perception INT+POW+40 Unarmed STR+DEX+40
Willpower POW+POW+40

Custom skills

Passion (Evil: Murderer) POW+POW+40 Languaje (Common) INT+CHA+40

Combat styles

Legendary Champion (Greatsword, Spikes)STR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Armor spikes (1)

2-handed weapons

Amount: 1
Great Sword (1)

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Armor spikes 1h-melee 1d6 M S - Bleed, Impale Y N 6 8