Goblin king

(Generated 67 times)
Namelist None
Classic fantasy
Rank Skilled
Race Goblin
Cult rank None
Notes Average Lair: 120-1200. One third of this number will be male warriors. Goblin females and young are typically non-combatants. Treasure Type: B, (M) Abilities: Infravision: The creature sees into the infrared spectrum. The maximum distance is 18 metres (60 ft) unless specified otherwise. Light Sensitive: They suffer a 1 grade penalty to Combat Style, Evade, and Perception rolls that deal with vision when fighting in sunlight or its magical equivalent. They suffer no penalties when in torchlight or other forms of artificial lighting. Goblin SIZ represents mass, not height. When creating a goblin, always calculate weight based on the Lithe or Medium frame. Treat the Height as being two SIZ points lower.
STR 1d2+8
CON 1d6+12
SIZ 1d2+8
DEX 2d6+12
INT 1d6+11
POW 2d6+6
CHA 1d4+8
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 5
10-12 Chest 5
13-15 Right Arm 2
16-18 Left Arm 2
19-20 Head 5
Movement 4m (15’)
Natural armor No

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+40 Deceit INT+CHA+50
Endurance CON+CON+40 Evade DEX+DEX+50 Influence CHA+CHA+30
Perception INT+POW+60 Ride DEX+POW+50 Stealth DEX+INT+50
Unarmed STR+DEX+40 Willpower POW+POW+40

Custom skills

Languages (Goblin, Hobgoblin, Kobold, Orcish) INT+CHA+60 Passion: Evil (Cannibalistic, Cruel, and Slaver) POW+POW+50 Passion: Evil (Hate Gnomes and Dwarves) POW+POW+55
Lore (Strategy and Tactics) INT+INT+30

Combat styles

Goblin King (3 weapons)STR+DEX+50

Weapon options

1-handed weapons

Amount: 2
Longsword (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 3
Long bow (1)
Javelin (1)


Amount: 1
Heater Shield (1)