Were-Bat

(Generated 24 times)
Namelist None
Tags
Cloud forest
Jungle
Lycanthrope
Monster island
Trowjang
Rank Novice
Race Bat, Giant
Cult rank None
Notes Mania: Avoid Water.
Creatorhkokko
Stats
STR 2d6+6
CON 2d6+6
SIZ 2d6+6
DEX 4d6+4
INT 2d6+6
POW 3d6
CHA
D20Hit locationArmor
01 Right Hind leg 0
02 Left hind leg 0
03-08 Body 0
09-13 Right wing 0
14-18 Left wing 0
19-20 Head 0
Attributes
Movement 1m (12m flying)
Natural armor Yes

Non-random features

ListFeature
Basic Poison Mania: Condition: Victim is driven to follow some compulsion; such as avoiding water, paranoia, self mutilation, and so forth. The mania induced by the disease or poison will be noted in its description. Rq6 pg 113
Ability ***Echolocation*** Can perceive others that may be either motionless or hidden making stealth roll two grades more difficult
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Immunity to non magical weapons***
Ability ***Shape-shifter*** Can shape-shift to named forms. Costs it 1 Magic Point per shift. Cannot change SIZ unless specifically mentioned. Takes 1d6 rounds to complete.

Standard skills

Athletics STR+DEX+30+6D10 Brawn STR+SIZ Endurance CON+CON+4D10
Evade DEX+DEX+30+2D10 Perception INT+POW+50+6D10 Stealth DEX+INT+30+2D10
Willpower POW+POW+4D10

Combat styles

Nasty BiteSTR+DEX+30+2D10

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d4 M M - Inject Venom Y Y 0 5 Head