Were Shark

(Generated 48 times)
Namelist None
Tags
East isles
Fantasy
Glorantha
Lycanthrope
Monster island
Pamaltela
Rq6
Sea
Rank Veteran
Race Shark
Cult rank None
Notes Frenzy when wounded.
Creatorhkokko
Stats
STR 2d6+18
CON 2d6+9
SIZ 2d6+35
DEX 2d6+9
INT 2d6+3
POW 2d6
CHA
D20Hit locationArmor
01-03 Tail 2
04-06 Dorsal Fin 2
07-09 Hindquarters 2
10-12 Forequarters 2
13-15 Right Fin 2
16-18 Left Fin 2
19-20 Head 2
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers. (RQ6: pg 312-316)
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Immunity to non magical weapons***
Ability ***Shape-shifter*** Can shape-shift to named forms. Costs it 1 Magic Point per shift. Cannot change SIZ unless specifically mentioned. Takes 1d6 rounds to complete.

Standard skills

Brawn STR+SIZ+20 Endurance CON+CON+30 Evade DEX+DEX+20
Perception INT+POW+40 Swim STR+CON+40 Willpower POW+POW+24

Combat styles

Shark Attack!STR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 E M - Y N 2 12