Rust Monster

(Generated 140 times)
Namelist None
Tags
Classic fantasy
Rank Skilled
Race Rust Monster
Cult rank None
Notes Striking an armoured body location, weapon, or item of metal manufacture causes the item to lose 1d6 Armour Points. This attack is not augmented by the creatures Damage Bonus. An item reduced to 0 Armour Points literally falls apart into a pile of rust. Magic items may ignore 1 point of this damage for each point of magic bonus possessed.
Creatorhkokko
Stats
STR 2d6+9
CON 2d6+12
SIZ 2d6+6
DEX 2d6+6
INT 2d6+2
POW 1d6
CHA 0
D20Hit locationArmor
01-02 Tail 6
03-04 Right Rear Leg 6
05-06 Left Rear Leg 6
07-09 Hindquarters 6
10-12 Forequarters 6
13-14 Right Front Leg 6
15-16 Left Front Leg 6
17-18 Head 6
19 Right Antenna 1
20 Left Antenna 1
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+6d10 Brawn STR+SIZ+7d10 Endurance CON+CON+6d10
Evade DEX+DEX+3d10 Perception INT+POW+4d10 Willpower POW+POW+6d10

Combat styles

Oxidising Frenzy (Antenna & Tail)STR+DEX+6d10

Weapon options

1-handed weapons

Amount: 2
Antenna (oxidation) (1)
Tail (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Antenna (oxidation) 1h-melee 0 - M - None Y Y 0 0 Tail
Tail 1h-melee 1d6 M M - None Y Y 0 0 Tail