Giant Worm - Sandswimmer

(Generated 30 times)
Namelist None
Tags
Fantasy
Fronela
Pent
Sartar
Rank Veteran
Race Snake, Giant
Cult rank None
Notes Up to 6 meters long, attack from the ground. Lives only in deserts.
Creatorhkokko
Stats
STR 4d6+10
CON 3d6
SIZ 4d6+20
DEX 3d6
INT 2
POW 3d6
CHA
D20Hit locationArmor
01-03 Tail tip 3
04-05 Mid End-length 3
06-07 Fore End-length 3
08-09 Rear Mid-length 3
10-12 Mid Mid-length 3
13-14 Fore Mid-length 3
15-16 Rear Fore-length 3
17-18 Mid Fore-length 3
19-20 Head 3
Attributes
Movement 6m
Natural armor Yes

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Basic Poison Exhaustion Condition: Victim gains an extra level of Fatigue, on top of any they are currently suffering from. Rq6 pg 113
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect

Standard skills

Athletics STR+DEX+38+20 Brawn STR+SIZ+40+20 Endurance CON+CON+22+20
Evade DEX+DEX+28+20 Perception INT+POW+42+20 Stealth DEX+INT+55+20
Willpower POW+POW+44+20

Combat styles

Crushing Death (Constrict, Bite and Writhe)STR+DEX+30

Weapon options

1-handed weapons

Amount: 3
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 H VL - Grip Y Y 4 13 Head