Spine Snake

(Generated 12 times)
Namelist None
Tags
Aig
Chaos
Prax
Rank Novice
Race Snake, Giant
Cult rank None
Notes Can fire a volley of 1d6 spines at single target.
Creatorhkokko
Stats
STR 1d6+9
CON 2d6+3
SIZ 2d6+6
DEX 2d6+6
INT 2d6+5
POW 1d6+6
CHA
D20Hit locationArmor
01-03 Tail tip 1
04-05 Mid End-length 1
06-07 Fore End-length 1
08-09 Rear Mid-length 1
10-12 Mid Mid-length 1
13-14 Fore Mid-length 1
15-16 Rear Fore-length 1
17-18 Mid Fore-length 1
19-20 Head 1
Attributes
Movement 4
Natural armor Yes

Additional features

FeatureProbability
Ability 05% View items

Non-random features

ListFeature
Ability ***Spiny*** Spines automatically inflict the creature’s Damage Modifier against the body part used to strike them with unarmed attacks. Bigger or longer spines can also damage armed attackers, providing the spines are equal to the length of the weapon used. In such cases, it is the limb holding the weapon which gets injured.
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Chaos Aura*** Tainted by the Chaos rune and other Chaotic creatures can sometimes recognise this. When encountering a creature of Chaos, it can attempt a Willpower roll. If successful, the creature will not be attacked by its enemy, so long as it does not take any hostile action.

Standard skills

Athletics STR+DEX+6D10 Brawn STR+SIZ+9D10 Endurance CON+CON+6D10
Evade DEX+DEX+7D10 Perception INT+POW+7D10 Stealth DEX+INT+3D10
Swim STR+CON+4D10 Willpower POW+POW+7D10

Combat styles

Offensive OphidianSTR+DEX+8D10

Weapon options

1-handed weapons

Amount: 1

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Flung Spines (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Flung Spines ranged 1d4 S VL - Impale Y Y 0 0 Body