Giant Sea Worm (Underdecker)

(Generated 61 times)
Namelist None
Tags
Fantasy
Glorantha
Sea
Rank Veteran
Race Snake, Giant
Cult rank None
Notes "Normally it buries itself in sand or mud on the sea floor and then rises to attach itself to any moored or slow moving ship. See more details at HIGV1 pg 225
Creatorhkokko
Stats
STR 4d6+16
CON 4d6+16
SIZ 4d6+16
DEX 3d6
INT 2
POW 3d6
CHA
D20Hit locationArmor
01-03 Tail tip 5
04-05 Mid End-length 5
06-07 Fore End-length 5
08-09 Rear Mid-length 5
10-12 Mid Mid-length 5
13-14 Fore Mid-length 5
15-16 Rear Fore-length 5
17-18 Mid Fore-length 5
19-20 Head 5
Attributes
Movement 4
Natural armor Yes

Non-random features

ListFeature
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.

Standard skills

Brawn STR+SIZ+40+20 Endurance CON+CON+22+20 Perception INT+POW+42+20
Stealth DEX+INT+55+20 Swim STR+CON+20 Willpower POW+POW+44+20

Combat styles

Bite (only to ship material)STR+DEX+2D10

Weapon options

1-handed weapons

Amount: 3
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 H VL - Grip, Engulf Y Y 4 13 Head