Malasp Hunter - Piscoi Mermen

(Generated 92 times)
Namelist African males (View names)
Tags
Fantasy
Glorantha
Sea
Umathela
Rank Skilled
Race Malasp - Piscoi Mermen
Cult rank Dedicated
Notes Traits: Water Combat GB pg 29-30. :Scales and shark skin armour. A Malasp engaging in Light Activity only needs to breathe once per hour. In Medium Activity, the creature must breathe every 30 minutes. When engaging in Heavy Activity, the Malasp must breathe every ten minutes. A Malasp’s sense of taste is amazingly sharp, and allows it to track prey simply by the taste the prey leaves behind in the water.
Creatorhkokko
Stats
STR 3d6
CON 3d6
SIZ 3d6+6
DEX 2d6+6
INT 3d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-06 Tail 6
07-10 Abdomen 4
11-12 Chest 4
13-15 Right arm 4
16-18 Left arm 4
18-20 Head 4
Attributes
Movement 6 (10m swimming)
Natural armor No

Cults

Amount: 1
CultProb.
Wachaza Initiate 10

Non-random features

ListFeature
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Aquatic*** Breathes water. If taken out of water and their breathing organs allowed to dry out, begin to suffocate after their CON in minutes if remaining passive or half that time if moving or fighting. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+2D10 Brawn STR+SIZ+20+2D10 Endurance CON+CON+20+2D10
Evade DEX+DEX+20+2D10 Perception INT+POW+20+2D10 Swim STR+CON+20+2D10
Unarmed STR+DEX+40 Willpower POW+POW+40

Magic skills

Devotion POW+CHA+20+2D10 Exhort INT+CHA+20+2D10 Folk Magic POW+CHA+20+2D10

Custom skills

Lore(cult) INT+INT+20+2D10 Lore(Sea) INT+INT+20+2D10 Navigation INT+POW+20+2D10
Seamanship INT+CON+20+2D10

Combat styles

Malasp Trident WarfareSTR+DEX+20+2D10

Weapon options

1-handed weapons

Amount: 3
Net (1)
Rapier (1)
Trident (1)
Tail Slap (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Light crossbow (1)

Shields

Amount: 1
Buckler Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Tail Slap 1h-melee 1d4 L T - Y N 2 6

Folk spells

Amount: 0
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Deflect 1 Demoralise 1 Heal 1 Speedart 1