Sting Ray

(Generated 30 times)
Namelist None
Tags
Fantasy
Glorantha
Sea
Rank Skilled
Race Sting Ray
Cult rank None
Notes Anaxial's Annex. POT 60 poison
Creatorhkokko
Stats
STR 4d6
CON 3d6
SIZ 4d6+6
DEX 3d6
INT 2d6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Tail 1
04-10 Hindquarters 1
11-15 Forequarters 1
16-20 Head 1
Attributes
Movement 12
Natural armor Yes

Non-random features

ListFeature
Ability ***Aquatic*** Breathes water. If taken out of water and their breathing organs allowed to dry out, begin to suffocate after their CON in minutes if remaining passive or half that time if moving or fighting. (RQ6: pg 312-316)
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Basic Poison Agony. Condition: Victim is hindered by intense pain. Whether in a location or the entire body, any skill roll involving use of the affected area must also be less or equal to the character’s Willpower, otherwise the attempt fails and they moan or scream in pain.
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect

Standard skills

Athletics STR+DEX+30+2D10 Brawn STR+SIZ+30+2D10 Endurance CON+CON+20+2D10
Evade DEX+DEX+45+2D10 Perception INT+POW+20+2D10 Stealth DEX+INT+30+2D10
Swim STR+CON+50+2D10 Willpower POW+POW+3D10

Combat styles

Tail StingSTR+DEX+30+2D10

Weapon options

1-handed weapons

Amount: 1
Tail Sting (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Tail Sting 1h-melee 1d4 L M - Impale Y Y 0 0 Tail