Li Lung - Burrowing Dragon, Young

(Generated 42 times)
Namelist None
Tags
Fantasy
Glorantha
Kralorela
Rank Skilled
Race Dream Dragon
Cult rank Overseer
Notes RQ6 pg 346 Anaxial Roster pg 159. "Their roars create earthquakes that can shake the ground over a radius of a hundred feet or more. The roar is so violent that it can damage buildings, and any creature that fails to resist will fall to the ground and be injured."
Creatorhkokko
Stats
STR 2d6+24
CON 2d6+24
SIZ 4d6+36
DEX 2d6+12
INT 2d6+12
POW 2d6+12
CHA 2d6+12
D20Hit locationArmor
01-02 Tail 9
03-04 Right leg 9
05-06 Left leg 9
07-08 Hindquarters 9
09-10 Right Wing 9
11-12 Left Wing 9
13-14 Forequarters 9
15-16 Right Front Leg 9
17-18 Left Front Leg 9
19-20 Head 9
Attributes
Movement 12m (14m flying)
Natural armor Yes

Non-random features

ListFeature
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.
Ability ***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316)
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate

Standard skills

Athletics STR+DEX+31 Brawn STR+SIZ+40 Deceit INT+CHA+40
Endurance CON+CON+32 Evade DEX+DEX+36 Insight INT+POW+38
Locale INT+INT+32 Perception INT+POW+38+6D10 Stealth DEX+INT
Willpower POW+POW+40+4D10

Magic skills

Devotion POW+CHA+50+4D10 Exhort INT+CHA+50+4D10 Folk Magic POW+CHA+42

Custom skills

Passion: Avarice POW+INT+60 Fly STR+CON Lore (Dragon) INT+INT+30
Teach INT+POW+25 Langauge(Old Wyrmish) INT+CHA+30+2D10

Combat styles

Death And Destruction(Bite, Claws, Tail Sweep)STR+DEX+66

Weapon options

1-handed weapons

Amount: 4
Claws (1)
Bite (1)
Tail (1)
Trample (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claws 1h-melee 1d10 E L - Y Y 8 17 Limb
Bite 1h-melee 1d12 E L - Y Y 8 17 Head
Tail 1h-melee 1d10 E VL - Y Y 8 17 Tail
Trample 1h-melee 4d8 C T - Y Y 8 17 Body

Folk spells

Amount: 12+1d4
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Avert 1 Befuddle 1 Cleanse 1 Coordination 1
Curse 1 Find 1 Glamour 1 Heal 1
Mindspeech 1 Spiritshield 1 Vigour 1 Witchsight 1
Fangsharp 1

Theism spells

Amount: 1
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Earthquake 1