City Gang Member (Rabble)

(Generated 388 times)
Namelist None
Tags
Rank Novice
Race Human
Cult rank None
Notes (Rq6: Pg 164) If any damage, stop fighting. If damage is less than their Hit Points flee cursing or yelling in fear. If Damage equals or surpasses their hit points, collapse clutching the wounded location and weeping or screaming in agony. If double their hit points die in spectacular manner. When 1/3 is dead or wounded rest flee. Too incompetent to use Special Effects
Creatorhkokko
Stats
STR 3d6
CON 0
SIZ 8
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right arm 1
16-18 Left arm 1
19-20 Head 1
Attributes
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+10 Brawn STR+SIZ Conceal DEX+POW+10
Deceit INT+CHA+10 Endurance CON+CON Evade DEX+DEX+10
Influence CHA+CHA+10 Insight INT+POW+10 Locale INT+INT+10
Perception INT+POW+10 Unarmed STR+DEX Willpower POW+POW+10

Magic skills

Folk Magic POW+CHA+2D10

Professional skills

Acting CHA+CHA Commerce INT+CHA Disguise INT+CHA
Lockpicking DEX+DEX Mechanisms DEX+INT Sleight DEX+CHA
Streetwise POW+CHA

Custom skills

Hate Rival Gang POW+INT

Combat styles

MuggingSTR+DEX+10

Weapon options

1-handed weapons

Amount: 4
Club (1)
Dagger (1)
Hatchet (1)
Falchion (1)
Knife (1)
Mace (1)
Shortsword (1)
Kick (20)
Fist (20)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1d2-1
Dagger (1)
Hatchet (1)
Sling (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Kick 1h-melee 1d4 M M - None Y Y 0 0 Leg
Fist 1h-melee 1d3 M M - None Y Y 0 0 Arm

Folk spells

Amount: 0
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Curse 1 Demoralise 1 Heal 1 Protection 1
Shock 1