Dringi, Free Jolanti

(Generated 12 times)
Namelist None
Tags
Dwarven
Glorantha
Ralios
Rank Veteran
Race Jolanti
Cult rank None
Notes AA pg 151 Friendly to elves. GB pg 26. A hitloc will only take a single point of damage unless hit is critical. Armor points are calculated 2xSIZ/number of hitlocs. Hitloc hitpoints = armor points.
Creatorhkokko
Stats
STR 4d10+55
CON
SIZ 4d10+11
DEX 3
INT 2d6+6
POW
CHA
D20Hit locationArmor
01-03 Right leg 10
04-06 Left leg 10
07-09 Abdomen 10
10-12 Chest 10
13-15 Right Arm 10
16-18 Left Arm 10
19-20 Head 10
Attributes
Movement 4
Natural armor No

Non-random features

ListFeature
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (RQ6: pg 312-316)
Ability ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments.
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent
Ability ***Construct*** Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the construct. Require no breath, food, water or any other requirement of life to function. No Willpower skill- immune to any form of mental or emotional domination. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON
Evade DEX+DEX Perception INT+POW Unarmed STR+DEX

Magic skills

Invocation INT+CHA Shaping INT+POW

Combat styles

Free Jolanti SmashSTR+DEX

Weapon options

1-handed weapons

Amount: 1
Fist (1)
Trample (1)

2-handed weapons

Amount: 1
Great Club (1)
Great Hammer (1)

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Fist 1h-melee 1d6 H L - Y N 10 10
Trample 1h-melee 1d10 H L - Y N 10 10

Sorcery spells

Amount: 1d4-2
SpellProb.   SpellProb.   SpellProb.
Bypass Armor 1 Damage Enhancement 1 Damage Resistance 1