Megalodon - Giant Shark

(Generated 37 times)
Namelist None
Tags
Fantasy
Glorantha
Monster island
Sea
Rank Master
Race Shark
Cult rank None
Notes RQ pg 384
Creatorhkokko
Stats
STR 4d6+42
CON 4d6+24
SIZ 4d6+51
DEX 2d6+2
INT 2
POW 3d6
CHA
D20Hit locationArmor
01-03 Tail 8
04-06 Dorsal Fin 8
07-09 Hindquarters 8
10-12 Forequarters 8
13-15 Right Fin 8
16-18 Left Fin 8
19-20 Head 8
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers. (RQ6: pg 312-316)
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (RQ6: pg 312-316)
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.

Standard skills

Brawn STR+SIZ+20 Endurance CON+CON+30 Evade DEX+DEX+20
Perception INT+POW+40 Swim STR+CON+40 Willpower POW+POW+24

Combat styles

Shark Attack!STR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 E M - Y N 2 12