Mist Giant

(Generated 33 times)
Namelist None
Tags
Chaos
Dorastor
Unique
Rank Master
Race Mist Giant
Cult rank None
Notes Stormbringer. Body is mist but can condense to consistency of mud. To damage it after a magic weapon hit you have to win in willpower contest. I mist giant wins - causes 2d8 damage to weapon. Tentacle grips and then on next round victim is engulfed. +1 Action point. If it dies it disappears leaving a stench of decay.
Creatorhkokko
Stats
STR 4d8+18
CON 4d8+16
SIZ 4d6+16
DEX 4d8
INT 2d6
POW 5d8
CHA 2d6
D20Hit locationArmor
01-12 Body 8
13-14 Tentacle 1 8
15-16 Tentacle 2 8
17-18 Tentacle 3 8
19-20 Tentacle 4 8
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Immunity to non magical weapons***
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat

Standard skills

Athletics STR+DEX+30+2D10 Brawn STR+SIZ+30+2D10 Endurance CON+CON+30+2D10
Evade DEX+DEX+30+2D10 Perception INT+POW+30+2D10 Willpower POW+POW+30+2D10

Combat styles

Dread of Misty MountainsSTR+DEX+40+2D10

Weapon options

1-handed weapons

Amount: 2
Tentacle + Grapple (1)
Bite engulfs (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Tentacle + Grapple 1h-melee 0 H L - N N 8 15
Bite engulfs 1h-melee 2d8+2 H L - Y N 8 15