Hellwood Elf Krjalki - Tentacles

(Generated 35 times)
Namelist Glorantha - Scorpion Men (View names)
Tags
Chaos
Dorastor
Rank Master
Race Krjalki - Tentacles and Stinge
Cult rank Overseer
Notes Dorastor pg 57. Has a claw, tentacles and a long ropy tail with stinger. Uses her magic to soften up the enemy and then taps away. Uses Phantom sight to appear as normal elf - in rapid movement traces of her true form appear.
Creatorhkokko
Stats
STR 3D6
CON 12+2d4
SIZ 3D6
DEX 16+2d4
INT 18+2d4
POW 16+2d4
CHA 2d6-1
D20Hit locationArmor
01-03 Right leg 8
04-06 Left leg 8
07-08 Sting 8
09-10 Abdomen 8
11 Chest 8
12-13 Right Lower Tentacle 8
14-15 Left Lower Tentacle 8
16-18 Left Claw 8
19-20 Head 8
Attributes
Movement 6
Natural armor No

Cults

Amount: 4
CultProb.
Aldrya Wood Lord Priest 10
Krarsht Initiate 10
Mage of Dark Forces Order 10
Primal Chaos Devotee 10

Additional features

FeatureProbability
Basic Poison 100% View items

Non-random features

ListFeature
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)
Ability ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Reaction to Iron*** Double all damage that penetrates.

Standard skills

Athletics STR+DEX+50+2D10 Brawn STR+SIZ+50+2D10 Endurance CON+CON+50+2D10
Evade DEX+DEX Perception INT+POW+50+2D10 Stealth DEX+INT+50+2D10
Unarmed STR+DEX Willpower POW+POW+50+2D10

Magic skills

Devotion POW+CHA+50+2D10 Exhort INT+CHA+50+2D10 Folk Magic POW+CHA+50+2D10
Invocation INT+CHA+50+2D10 Shaping INT+POW+50+2D10

Combat styles

Deathly GripSTR+DEX+50+2D10

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Tentacle (Grapple) (1)
Claw + poison (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d3 M T - Y N 8 5
Tentacle (Grapple) 1h-melee 1d4 L M - Y N 8 5
Claw + poison 1h-melee 1d6 M M - Y N 8 5

Sorcery spells

Amount: 2d4+2
SpellProb.   SpellProb.   SpellProb.
Damage Enhancement 1 Diminish 1 Phantom 1
Regenerate 1 Smother 1 Tap 1
Transfer Wound 1