Zombiepede, 9 bodied

(Generated 23 times)
Namelist None
Tags
Undead
Upland marsh
Rank Skilled
Race Zombiepede
Cult rank None
Notes Each Segment consists of one zombie arms, legs, chest and head stitched together. If one drops nearby heads tear it away. +8 Action points (if it can bring them to bear). TOTRM #17
Creatorhkokko
Stats
STR 2d6+15
CON 2d6+12
SIZ 2d6+30
DEX 2d6+3
INT 2d6+2
POW 2d6
CHA
D20Hit locationArmor
01-02 Segment 1 5
03-04 Segment 2 5
05-06 Segment 3 5
07-08 Segment 4 5
09-10 Segment 5 5
11-12 Segment 6 5
13-14 Segment 7 5
15-16 Segment 8 5
17-18 Segment 9 5
19-20 Head 5
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+25 Brawn STR+SIZ+25 Endurance CON+CON+25
Evade DEX+DEX+25 Perception INT+POW+25 Unarmed STR+DEX+25
Willpower POW+POW+25

Combat styles

Zombie AttackSTR+DEX+2D10+20+25

Weapon options

1-handed weapons

Amount: 4
Shortspear (1)
Club (1)
Broadsword (1)
Battleaxe (1)
Shortsword (1)
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d4 M T - Y N 4 10