Zombie Hadrosaur - Adult Trachodon Magisaur

(Generated 0 times)
Namelist None
Tags
Fantasy
Glorantha
Prax
Undead
Upland marsh
Rank Skilled
Race Hadrosaur - Trachodon
Cult rank None
Notes Gaze is a Hinder spell. (Almost) Invulnerable teeth. SC pg 106, BaB pg 51, TOTRM #19
Creatorhkokko
Stats
STR 2d6+80
CON 3d6+43
SIZ 2d6+36
DEX 1d6+6
INT 3d6
POW 2d6+24
CHA
D20Hit locationArmor
01-02 Tail 18
03-05 Right Hind Leg 18
06-08 Left Hind Leg 18
09-11 Abdomen 18
12 Chest 18
13-14 Right foreleg 18
15-16 Left Fore Leg 18
17-20 Head 18
Attributes
Movement 8
Natural armor No

Non-random features

ListFeature
Ability ***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (RQ6: pg 312-316)
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent
Ability ***Gaze Attack*** Gaze may be active (the creature must consciously spend an Action Point on its turn to use it on a foe) or passive (anyone looking at the creature is affected)

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON
Evade DEX+DEX+40 Perception INT+POW Unarmed STR+DEX
Willpower POW+POW

Magic skills

Devotion POW+CHA+50 Folk Magic POW+CHA+50

Custom skills

Language (Auld Wyrmish) INT+INT+50

Combat styles

Bite HardSTR+DEX

Weapon options

1-handed weapons

Amount: 3
Kick (1)
Bite (1)
Tail Lash (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Kick 1h-melee 1d6 L L - Y N 18 15
Bite 1h-melee 1d6 L T - Y N 60 15
Tail Lash 1h-melee 4d6 H L - Y N 18 15

Folk spells

Amount: 0
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Befuddle 1 Calm 1 Darkness 1 Mindspeech 1
Phantasm 1 Protection 1 Sleep 1 Slow 1

Theism spells

Amount: 0
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Absorption 1 Heal Wound 1 Illusion 1 Shield 1