Dwarven Mine Guardian

(Generated 143 times)
Namelist Generic fantasy names (View names)
Tags
Rank Veteran
Race Dwarf
Cult rank None
Notes Dwarven Guardian wearing full dwarven laminar armour.
CreatorRatfink
Stats
STR 2d6+12
CON 2d6+9
SIZ 1d3+9
DEX 3d6+3
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 6
04-06 Left leg 6
07-09 Abdomen 6
10-12 Chest 6
13-15 Right arm 6
16-18 Left arm 6
19-20 Head 6
Attributes
Movement 4
Natural armor No

Non-random features

ListFeature
Ability ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)
Combat Style Trait ***Shield Splitter*** Permits clubs and axes to roll the weapon’s damage twice and pick the best result, but only when using the Damage Weapon special effect against shields. Rq6 pg 135

Standard skills

Athletics STR+DEX+30+4D10 Brawn STR+SIZ+20+4D10 Deceit INT+CHA+3D10
Endurance CON+CON+20+4D10 Evade DEX+DEX+40+4D10 First Aid DEX+INT+10+4D10
Locale INT+INT+4D10 Perception INT+POW+30+4D10 Unarmed STR+DEX+4D10

Magic skills

Folk Magic POW+CHA+10+4D10

Custom skills

Lore (Underground) INT+INT+20+4D10 Survival CON+POW+40+4D10 Navigation (Underground) INT+POW+20+4D10

Combat styles

Tunnel GuardianSTR+DEX+30+4D10

Weapon options

1-handed weapons

Amount: 2
Battleaxe (3)
Dagger (2)
Hatchet (2)
Knife (2)
Warhammer (4)

2-handed weapons

Amount: 1
Battleaxe (1)
Great Hammer (2)

Ranged weapons

Amount: 1
Heavy crossbow (5)
Hatchet (2)

Shields

Amount: 1
Hoplite Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Warhammer 1h-melee 1d8+1 M S - Y N 6 6

Folk spells

Amount: 2+1d3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bludgeon 5 Dry 1 Firearrow 3 Heal 3
Light 2 Pierce 2 Vigour 2 Voice 1