Beastman - Gors

(Generated 41 times)
Namelist Generic fantasy names (View names)
Tags
Rank Novice
Race Ogre, Gloranthan
Cult rank None
Notes Beastman, Gors
CreatorWELK
Stats
STR 1d6+18
CON 1d12
SIZ 1d6+18
DEX 3d6
INT 1d6+6
POW 1d6
CHA 1d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 5
10-12 Chest 5
13-15 Right Arm 2
16-18 Left Arm 2
19-20 Head 4
Attributes
Movement 8
Natural armor No

Non-random features

ListFeature
Berserk Fighting Style ***Do or Die*** Allows dual weapon combinations to use the Flurry special effect, provided that each subsequent attack utilises the alternating weapon. RQ& pg 135
Berserk Fighting Style ***Shield Splitter*** Permits clubs and axes to roll the weapon’s damage twice and pick the best result, but only when using the Damage Weapon special effect against shields. Rq6 pg 135
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers. (RQ6: pg 312-316)
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Combat Style Trait ***Intimidating Scream*** Style encourages frequent yells and bellows in combat to intimidate foes, making any psychological resistance rolls inflicted on an opponent one grade harder.
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+50 Brawn STR+SIZ+50 Endurance CON+CON+50
Evade DEX+DEX+10 Locale INT+INT+30 Perception INT+POW+30
Unarmed STR+DEX+50 Willpower POW+POW

Combat styles

Primary Combat StyleSTR+DEX+50

Weapon options

1-handed weapons

Amount: 2
Flail (2)
Battleaxe (5)
Club (2)
Falchion (5)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0