Clam, Giant

(Generated 29 times)
Namelist None
Tags
Fantasy
Monster island
Sea
Rank Skilled
Race Clam, Giant
Cult rank None
Notes MI pg 206
Creatorhkokko
Stats
STR 3d6+6
CON 2d6
SIZ 2d6+9
DEX 1d3
INT 2d6+1
POW 1d3
CHA 0
D20Hit locationArmor
01-20 Body 8
Attributes
Movement 0
Natural armor No

Non-random features

ListFeature
Ability ***Aquatic*** Breathes water. If taken out of water and their breathing organs allowed to dry out, begin to suffocate after their CON in minutes if remaining passive or half that time if moving or fighting. (RQ6: pg 312-316)
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Trapper** Usually restricted to immobile things or plant-like threats, this ability represents a particular way of attacking prey by use of a one-shot trap.This needs to be evaded rather than parried.

Standard skills

Athletics 0 Brawn STR+SIZ+43 Endurance CON+CON
Evade 0 Perception 0 Stealth DEX+INT+55
Willpower 0

Combat styles

Clamp HardSTR+DEX+52

Weapon options

1-handed weapons

Amount: 1
Crushing Shell (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Crushing Shell 1h-melee 1d4 L T - Y N 8 7