Telmori Werewolf (Wolf form)

(Generated 299 times)
Namelist None
Tags
Fantasy
Glorantha
Lycanthrope
Peloria
Ralios
Sartar
Rank Skilled
Race Werewolf (Wolf form)
Cult rank None
Notes Lycanthropy, Prefers to select Grip and Choose location. Gripped victim sustains biting damage every round, Rq6 pg 396, SC pg140
Creatorhkokko
Stats
STR 2d3+12
CON 3D6
SIZ 2d3+12
DEX 3D6
INT 2d6+6
POW 3D6
CHA
D20Hit locationArmor
01-02 Right Hind leg 1
03-04 Left Hind leg 1
05-07 Hindquarters 1
08-10 Forequarters 1
11-13 Right Front Leg 1
14-16 Left Front Leg 1
17-20 Head 1
Attributes
Movement 7
Natural armor Yes

Non-random features

ListFeature
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.
Ability ***Immunity to non magical weapons***
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Shape-shifter*** Can shape-shift to named forms. Costs it 1 Magic Point per shift. Cannot change SIZ unless specifically mentioned. Takes 1d6 rounds to complete.

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Endurance CON+CON+40
Evade DEX+DEX+40 Perception INT+POW+40 Stealth DEX+INT+40
Willpower POW+POW+30

Custom skills

Track INT+POW+30

Combat styles

Pack SavageSTR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d4+2 M T - Bleed, Grip Y Y 1 5 Head